Defined in wikipedia as:
A hex map, hex board, or hex grid is a game board design commonly used in wargames of all scales. The map is subdivided into a hexagonal tiling, small regular hexagons of identical size.
For the purposes of this post, I extend the concept to “Shape maps” in general – any instance where standard geographical State / County borders are depicted using shapes instead.
Surprisingly, this is not a topic that I’m currently able to supply a video tutorial for, however, there is a .gif in one of the blog posts below.
Ben Moss often delivers creative solutions to problems, and this article is no exception:
Matt Chambers‘ post is excellent:
My own attempt at creating a hex map, based on Matt’s post, was added to the blog in December 2016:
I was really surprised when I realised this was the first Rody Zakovich workbook included so far. He regularly demonstrates the enviable blend of design skills and outright Tableau Zen-level talent:
Andy K features yet again, with a great use case for a Hex map on #MakeoverMonday: